Perhaps one of the single most exciting videogame announcements of the past several years occurred a few weeks ago. A spiritual sequel to one of the greatest games ever made, Planescape: Torment, will be appearing in the form of a new, isometric CRPG called Torment: Tides of Numenera.
Today, inXile — the development team behind Torment, as well as the upcoming Wasteland 2 — launched their Kickstarter campaign, aiming to fund $900,000 over the next 30 days, surpassed its goal in under six hours, and at this time has raised over $1.5 million from 28,173 backers, myself included. Obviously, as an RPG fan I am ecstatic; as a Planescape: Torment fan, I am thrilled. To hear that the development team features many of those who worked on the original game, and that they are working hard to create and world and story full of depth, drama and truly mature philosophical questions is not only reassuring, it’s exciting. It’s even been endorsed by Chris Avellone, director of Planescape: Torment, himself.
Here’s a brief excerpt of the game’s story from the Kickstarter page:
You are the Last Castoff, the final link in the chain of the lives of the being they call the Changing God. He once was a man who discovered a way to use the relics of the ancients to cheat death and skip across the face of centuries in a succession of bodies. But he never knew that his bodies lived on as his consciousness fled, a new consciousness arising in each. Now he has awakened an age-old enemy, the Angel of Entropy, and his days of change are gone as the Angel hunts him and all his works. That includes… you.
That sounds awesome.
I’ve written in the past about my love for various RPGs, as well as my excitement that the genre is making a comeback in a big way. By that I don’t mean in terms of games like Mass Effect or Skyrim selling extremely well and being fantastic games, but also in the fact that classic styles of role playing games are making a comeback thanks to the like of Kickstarter. Obsidian’s Project Eternity, and inXile’s Wasteland 2 and now Torment: Tides of Numenera are exactly the kinds of games I want to be playing. Sure, I’m excited for the PS4; I’m happy the Thief series is returning; and yes I love the idea of Assassin Creed IV’s open-world pirate adventure; but Torment: Tides of Numenera is bar-none the single most exciting game-related announcement this year (now, if Dark Soul II had been announced this year instead of last year, it might have been a closer call).
Thanks to these successful Kickstarter projects, I’m getting the opportunity to play (and by extension, help create) exactly the kinds of videogames that I want to exist. Of course, this is taking it on faith that these games will be good, or even come out in the first place. But even if they fail to live up to our expectations, the fact is that these projects give me hope that videogames aren’t on the verge of some sort of massive collapse — or worse, water-down homogenization — and are instead evolving and splintering into sub-communities much like other artistic and entertainment mediums. That’s a future I can get excited for.
Check out inXile’s Kickstarter page for the game here. And while you’re at it, you might as well go buy the original Planescape: Torment for cheap on gog.com because it’s a great game.
Power Cords is back this week! It’s been a few weeks since we’ve really posted much, but considering the excitement of the PS4 announcement and deluge or February/March game releases to look forward to, I felt the time was right to jump back in to the blogging realm. It’s been a few months since I posted another entry in my gaming journal series, but that isn’t just because we took a break from the blog itself.
Let’s face it, there haven’t been many games to come out these past couple months, and with a few exceptions the ones that have have been unspectacular. However, in that time I’ve purchased a 3DS, as well as gone back to some old gems — all of which I’ll cover in this post. One game I’ve been able to play is the fantastic 3DS tactical RPG, Fire Emblem Awakening. It’s the first tactics game I’ve played since the original Disgaea, so it took a little bit to full immerse myself into Fire Emblem’s gameplay mechanics. It’s a very deep game, but the actual moment-to-moment gameplay is easy to understand. I’m on chapter 12 right now, and playing on classic, which has made the past couple chapters ulcer-inducing in their tension. I’ll put together a full length post of my impressions of the game soon, but over all Fire Emblem Awakening is a great game and I’m enjoying it quite a bit.
Another 3DS game I put some time into this week was the Master Quest for Ocarina of Time 3D.I completed the normal quest a few weeks ago, and last week I started up the Master Quest, and have made it up through the water temple (which is far less of a hassle in Master Quest). While I know the original Ocarina quest front to back, Master Quest is proving to be a challenge. There are some real head scratchers, and many of the puzzles are just plain weird (the cows in Jabu Jabu? pretty odd). I like the new dungeons, but at the end of the day it’s still Ocarina.
The final game I played this week is yet another 3DS title. The demo for Monster Hunter 3Uhit the eShop this week. While the demo doesn’t feature the crafting or gathering from the full game (the most addictive aspect of the series for me), it does feature two really fun fights, as well as access to high-end hunter builds for each weapon class. If you’re a Monster Hunter fan, or curious about the series, check out the demo. If you’ve never been sold on the series, then you can probably pass it. I for one will be milking the demo until the full game hits March 19.
And that’s it for this week! I’ll be doing this more regularly again. My goal is to return to posting every Friday, but we’ll see. It all depends on time and how much I play. And keep an eye out for Shootin’ the Shit’s return this weekend as well!
Gaming Journal Stats:
Games Played This Week: Fire Emblem Awakening; The Legend of Zelda: Ocarina of Time Master Quest; Monster Hunter 3U Demo
The Legend of Zelda: Ocarina of Time 3DS
Super Mario 3D Land
The Elder Scrolls V: Dragonborn DLC
Halo 4 [+ Spartan Ops DLC]
Dark Souls [+ Artorias of the Abyss DLC]
DOOM II: Hell on Earth
The Elder Scrolls IV: Oblivion [+The Shivering Isles]
The PS4 is real; it’s powerful, it’s innovative, and easy to use for both developers and consumers, and we’ll be playing it this Holiday season.
But most importantly, we saw games. New game, new IP. Sure, there were sequels, but there were so many amazing looking announcements. I’m still processing and decompressing — that was a solid 2 hours of impressive footage and exciting ideas. I don’t want to over-hype it, but the system sounds impressive. It ‘s seems like a truly next-gen machine, and Sony has clearly made some important partnerships. There are still questions — most notably price, exact release date, and form factor — but we also got a bunch of great things to look forward to.
I wonder what Microsoft will do. But right now, I’m just very happy about what we saw. The developers showing off their games, and talking about how easy to use the hardware is were really good to hear. I’m just very pleased with what we saw. I’m excited for E3 and getting more info because right now, I can see myself owning a PS4 and getting a lot of use out of it. I may even buy a Vita.
Today’s a big day; Sony is poised to announce the “future of Playstation” in just a few short hours. We can only assume this means the next Playstation console. I’m very excited, not because I’m foaming at the mouth for a new console, and not because I’m a Sony fanboy (I haven’t owned a Sony device since the PS2/PSP days); it’s because finally, hopefully, I’ll start to see the changes in video games I’ve been hoping for.
For the past few years, I’ve had a pretty interesting relationship with video games. Mass Effect and Metroid Prime got me back into games in a big way. I was given an Xbox 360, and for the first time in my life became a console-centric gamer. I now own my first handheld in close to 6 years with the 3DS. But at the same time, I found it harder and harder to find the types of gameplay experiences I wanted. I don’t care much for shooters. I don’t play much multiplayer. Neck stabbing or violent combos don’t sell games for me; and most importantly, I don’t play games on my phone. At times, these past 4 or 5 years, I’ve felt left behind in terms of the type of gamer I am and types of experiences I want.
It seems like the driving force behind a game today is “how do we make it marketable?” Who the fuck cares!? Games feel more like products these days and creative experiences. I understand this is a business, but for a while there I really thought we were on to something. I used to see games big and small being talked about as artistic creations, lauded for their creativity and innovation. Now I just see pandering and stagnation. I don’t mean to say that all the big game franchises out there are simply “products,” but from the way games are marketed, to the way they’re covered in the gaming press, to the way they feel and look, the entire medium looks dull.
There are literally thousands of games out, right now, that you can go play and experience. Games from throughout the medium’s history, from a plethora of genres. There are thousands of unique characters to meet, hundreds and hundred of worlds to explore, and a near-infinite number of stories for you to create. But those games are out. We’ve played them. No matter how much I try to convince myself there’s change coming, it won’t: older games are irrelevant compared to the new Playstation; The Ouya won’t outsell the next Xbox; An iPad will be more appealing to the mainstream consumer than a game console. Maybe, these pandering money-grubbing companies will leave consoles behind and flock to tablets and phones. And though the PC and console markets will shrink, they could be home to the game creators who are interested in making interesting and creative adventures and stories for us to explore. Or, maybe, we’ll all just be playing Angry Birds on our TV’s for the rest of our lives.
Gaming has (hopefully) reached its peak. I say that not because I don’t want people to experience the creativity or innovation of videogames, but because I want the medium to stop caring about catering to the mainstream. I’d be more than okay if the next generation of consoles weren’t as ubiquitous as the Wii, Xbox 360, or PS3. Maybe the gaming landscape would become interesting again.
So here were are, mere hours away at our first glimpse of the next generation of consoles. Whether or not you’re a fan of Sony this is a big day. I am filled with hope and excitement, but also anxiety and concern. The seemingly immenent failure of the Wii U disappoints me because I felt the Wii U represented the type of innovation the industry was (maybe) moving towards. Now, I’ unsure.
I don’t know if I’ll be buying into the next gen consoles. I feel like I’ve been playing (or at least seeing) the same games over and over. I’m ready for new ideas. I’m ready to wowed. I don’t care how powerful these new machines are – I’ll always prefer PC to console in terms of processing muscle. I care about games and experiences. I hope Sony delivers.
It’s that time of year again! That’s right, it’s spoiler season! While the first batch of spoilers admittedly came out about a month ago with a curious Craigslist sale I wanted to wait a bit longer so that I had a little more to sink my teeth into and then along came Cipher and all of the sudden I had more than I could chew. Let me start with those first five mythics which were spoiled first and from there move onto the guild mechanics.
So it now is official. It cost 8UUUU to win the game. So for 12 mana you don’t only get to draw your whole library but you get an extra turn to untap and go nuts. If you cast this card and don’t win, you are doing something wrong. This card just wants to be played with Omniscience. Cast Omniscience, play Enter the Infinite for free and play the rest of your library for free. There is potential for this combo to become a threat in Standard and Modern but Enter the Infinite is clearly going to be abused the most in Legacy where cheating Omniscience into play is much easier with cards like Show and Tell and Academy Rector. Either way, Enter the Infinite is a ridiculous card that will definitely see play in constructed somewhere.
This card is interesting. A flying 6/5 trampler is pretty amazing in Limited but I doubt that it will be powerful enough to do anything in Constructed. With that being said, this is going to be an EDH and casual all-star. Like I have mentioned, his stats are nothing to scoff at and that ability could break games when put in the right deck.
We have seen ‘take an extra combat phase” effects in the past but we have never seen it on hasty, flying and vigilant body before. I think everyone knew that Boros was going to be an archetype to watch out for and Aurelia just gave the deck a win condition. Aurelia is going to let you go turn five Thundermaw Hellkite, bash you for 5 followed up by turn 6 Aurelia bash you for 16. By herself she is alright but the kind of decks that do play her are going to be fast and aggressive and when she hits the field games are going to end. Keep an eye out for this one.
So Seismic Assault grew some legs and is now throwing bigger rocks. This card makes me feel like RG Wolf Run ramp is still a very viable option in the format. Even though Borborygmos doesn’t do anything upon hitting the field, even if he gets hit immediately by some instant speed removal you can still respond by dropping your extra lands and blasting a couple of threats or even just your opponents face. This card is just perfect for ramp decks. Decks like that can now justify running 27-30 lands no problem because in the late game they aren’t going to be flooded with mana but with extra cards to bolt your opponent with. The Seismic Assault ability is sweet but the fact that this Cyclops gets you more land every time he attacks is awesome. I realize the ability only triggers when he deals damage but he is a 7/6 trampler and as of right now towers over most other threats in the game. This card will unlikely see play in eternal formats but is definitely a viable win condition in Standard and is going to an absolute blast in EDH and casual.
Domri Rade is so awesome. Three drop planeswalkers traditionally have a plus one which yields no card advantage. For example Liliana had each player discard a card, Jace Beleren each player draws a card. Domri breaks this format. In the right kind of deck his plus one might as well read ‘draw a card most of the time’. Not only does his plus one rock, but he also passes the planeswalker test because he is able to defend himself. Admittedly, he does need a creature in play to be able to do so but again in the right deck he will be amazing. Now for a planeswalker to be awesome enough to catch my attention it needs to have an ultimate that ends games. For example, Sorin, Lord of Innistrad has always felt a bit underwhelming simply because his ultimate could potentially do nothing. That is not the case for Mr. Rade here. As we have made clear at this point, Domri Rade wants to be played in a creature based deck and because of that his ultimate is definitely going to win games. Hell, even if the emblem only gave your creature’s double strike and hexproof it would be ridiculous, but the fact that it gives your guys trample and haste as well is just almost too good to be true. If you ultimate this guy and don’t win, then you are doing something wrong. This card is amazing and definitely will see play across the board. Definitely in Standard and Modern and I wouldn’t be surprised if it showed up in Legacy somewhere too. Three drop planeswalkers are good and Domri Rade continues to prove this paradigm.
So now for some new mechanics.
So Boros has a very powerful history in Constructed so it is interesting to see Battalion, which at least in a constructed environment sucks balls. The fact that you have to have two other attacking creatures is pretty steep for an ability trigger so for this mechanic to see play it better do more than just a Lightning Helix. Maybe it will end up doing something big, but as of right now I am fairly underwhelmed.
Now Extort is a fun one. While one life and one damage doesn’t seem like a lot let’s not forget that we still have Flashback in Standard making cards like Lingering Souls and Think Twice that much more powerful when they can chip away at your opponent’s health while simultaneously increasing your own. Admittedly this Thrull feels like a completely inferior Sun Titan in almost every regard but still the Extort mechanic isn’t something to brush off just yet.
Bloodrush is cute. It kind of feels a bit unnecessary with Wolf Run still around but that doesn’t mean it won’t see play. Rubblehulk especially seems viable, by being either a really Giant Growth or being just a big body in the late game. In the end it really does just make your cards a bit more versatile which is always awesome despite the abilities slightly redundant effect. It really wants to grant Trample too though again demonstrating Wolf Run’s superiority here
Fathom Mage debuts the Simic ability, Evolve. I love how they have kept the same +1/+1 counter theme from the first Raniva block except Evolve is significantly better than Graft. Especially in creature based decks, your creatures getting bigger is going to incredibly powerful especially when they have ridiculous additional abilities like the Fathom Mage here. Oh my god this card is going to be fun. This card with Scavenge and Corpsejack Menace are going to be gross. Creatures that trigger the Mage’s ability as well as have an ability which can put even more counters on the Mage subsequently meaning you will draw even more cards. I have mentioned before that I am very much a Johnny, and this card appeals to my inner Johnny very much so. Not only do Scavenge creatures work well with the Mage but the Innistrad block gave us quite a few spells that placed a handful of counters on your dudes as well such as Blessings of Nature, Hunger of the Howlpack, and Increasing Savagery which all work incredibly well.
Now for the single most exciting part: Cipher.
This mechanic is scary. There is the single most potential here with the presence of Invisible Stalker also available in Standard for Type 2 to become broken. I mean this mechanic could just break the game. There were so many rumors about Dimir getting a mill based mechanic that I am incredibly excited for something a bit more diverse. With that being said, Invisible Stalker and Whispering Madness together make for a quite efficient milling strategy. So turn four you cast your Whispering Madness and each player discards their hand and draws five and at this point you encode the spell onto your Invisible Stalker. Your Stalker then attacks and triggers another Whispering Madness and each library gets another five cards smaller. Now that you have another copy of Whispering Madness going on, you then encode that copy onto the same Stalker. That’s right; you get to encode the encoded copy. That means that each turn you will be getting exponentially more triggers. Now admittedly while quickly milling your opponents face off you will be doing the same to yourself, but as long as you draw one or two of your Thought Scours while drawing your entire deck you should be good to go.
That is just the shenanigans you can get into with one card. Imagine what other Cipher spells we are going to get though! Cipher is a blue and black mechanic meaning perhaps we will be getting some sort of Cipher draw or discard spell subsequently turning our Stalkers and other fine gentlemen into super specters and super Ophidians. If Cipher only got a draw and discard spell it would be the single best mechanic in Standard but we are sure to get even more crazy spells in the other 210 unspoiled cards yet. Cipher being released when we have Invisible Stalker is absolutely terrifying and we are sure to only get more crazy unblockable and evasive creatures from Dimir. Just look at their Keyrune!
Cipher is one of the best and the scariest mechanics to hit the game for a while and I cannot wait to see what else comes out of this set. For all of your Gatecrash news stay tuned into… Uhh, the site?
Also Watery Grave looks amazing. I love you and your glorious sharp art Mr. Swanland.
2012 has been a phenomenal year for movies. Despite not being able to watch every worthy film I still had an excessively long list from the movies I was fortunate to watch. With that being said, I would like to reiterate that the movies on this list are the movies that I personally enjoyed the most out of the ones that I saw this year.
Before jumping into the list I would recommend checking out the video below. Kees van Dijkhuizen Jr. makes these amazing compilations each year of all of the films that have come out and it makes for a perfect reminder of all of the gems that we got in 2012.
And with that let’s move onto the list!
7. The Cabin in the Woods
At the bottom of my list sits Cabin in the Woods. Cabin in the Woods while at a quick glance looks like any other teen horror flick is actually more of a self aware mockery of the genre. You come into this movie easily foreseeing what is going to happen next and then it breaks the format and your mind starts to get blown. The movie has a really fun cast and is written by Joss Whedon and while arguably not a horror film it is easily one of new favorites of the genre.
Prior to this year I had not been sold on Daniel Craig as Bond. Casino Royale was fun but not spectacular and I honestly can’t even remember anything from Quantum of Solace. Let’s just say that after Skyfall I am now all on board. Skyfall was hands down one of my favorite Bond films ever. It found that perfect mix of old Bond style and that new dark and grittier tone. On top of that we get Javier Bardem playing an absolutely amazing Bond villain and the entire film just looks stunning. I can now safely say that I cannot wait for Craig’s next venture with the character.
5. Life of Pi
While I loved the book, movie adaptations more often than not miss the mark. That definitely was not the case here. Life of Pi was one of those books no one thought could be made into a movie due to major lack of dialogue and the fact that the majority of the film takes place with Pi by himself in the middle of the ocean with a tiger. Despite these challenges Ang Lee was able to perfectly retell this fantastic story while still maintaining all of the magic that the book had.
4. Moonrise Kingdom
This year Wes Andersen presented us with another one of his loveable and quirky films and like the rest of them it was glorious. Moonrise Kingdom has one my favorite casts in a movie ever and each actor plays his or her respective character stunningly. While the film did have a lot of big names in regards to older actors the story was in fact one of two kids in love creating a nostalgic tale of that awkward and passionate young love. The more I find myself thinking back on this film the more I feel wrong putting it only at number four but there really are just a ton of amazing movies this year. You can read my full review of Moonrise Kingdom here!
3. The Dark Knight Rises
I know I am not alone in the belief that Christopher Nolan’s Batman movies are the best superhero films to date and this year we got to see the final installment of the trilogy. Christian Bale’s Bruce Wayne is forced to once again take up the cowl as Gotham is threatened by Bane. While the Dark Knight and Ledger’s Joker were tough act to follow, we are given a movie which does so swimmingly and a villain who is absolutely terrifying. The term epic is thrown around way too loosely these days but this trilogy and especially its conclusion I feel are more than worthy of the term. You can read my full review of the film here!
2. The Grey
Anyone who is curious why the movie about Liam Neeson punching wolves made it this high on the list clearly has not seen this movie. This isn’t just an action movie about men fighting wolves but it was the single most though provoking film I saw this year. The film takes a look at the nature of life and death while simultaneously providing an adrenaline rush of a thriller. Liam Neeson stars and delivers an absolutely stunning performance due to similarities between his character and himself. Hands down my new favorite Liam Neeson film and for the vast majority of the year the Grey sat in my number one spot.
1. Django Unchained
The reason this list took so long to come out was because I just had to wait for Django Unchained to be released. I am so glad I waited. Django Unchained follows in the same revisionist footsteps that Inglorious Basterds took and provides a bit of an alternative take on history. Christoph Waltz and Jamie Foxx play one of the best duos I have seen in years and their performances are only rivaled by the villains of the films who are played by Samuel Jackson and Leonardo Dicaprio. The movie is just so emotive, exciting, fun, funny and an absolute thrill to watch. I just got to watch Django within these past few days and have yet to write a review for it and I am not sure if I will because despite all of my best efforts I have yet to find or think of a bad thing to say about it. If I were to write a review it would be less of a review and more of a rant about why it is so awesome. Django Unchained is hands down my number one movie of the year and one of my new favorites of all time.
The Hobbit: An Unexpected Journey
Safety not Guaranteed
So these have been my seven favorites of the year. What were some of your guy’s favorites? What were some of the movies that you feel deserve a spot on here? Leave your thoughts and your own personal lists in the comments below!
2012 is just about over. The holidays are wrapping up, the new year draws nearer by the minute, and we can start getting excited about the coming year. I’ve got plenty to say about everything from games to music to movies, so let’s take this one at a time. First off, games!
Games in 2013
2012 had some awesome games, but 2013 is going to be a big year. We’re all anticipating announcements from both Sony and Microsoft regarding new consoles; Valve is hard at work on a mysterious “Steam box”; The Ouya promises to give independent creators a new open source platform; and Nintendo begins their first year of the Wii U’s life cycle. But none of that matters if the games aren’t good. We’ve got a year left with our 360s and PS3s, and my oh my, what a year it will be.
Obviously, the first quarter of 2012 is going to be insane and I could list a ton of great looking games here that will be dropping between now and March (Bioshock Infinite, Deadspace 3, Tomb Raider, Crysis 3…) The rest of the year is shaping up quite nicely as well. However, I’d be lying if I said those were the games I’m most looking forward to. My interests lie in the slightly-less-than-mainstream sector of the videogame market, and these five in particular have me literally jumping for 2013.
Castlevania: Mirror of Fate – My love of Castlevania has been well documented on Power Cords. I love Symphony of the Night and its sequels, and the entire series is filled with great, memorable games. Even though I have some reservations about Castlevania: Mirror of Fate, I’m optimistic. A new 2D Castlevania is almost as exciting as a new 2D Metroid, and beggars can’t be choosers. Definitely on my radar.
Sir, You are Being Hunted – It’s really hard to describe this Kickstarter-funded indie game. So instead, I’ll show you the video that got me excited for the game in the first place. Keep in mind this is an extremely early build, but it still shows what the game is going for.
Double Fine’s Projects – I’m gonna cheat — instead of talking about just one game, I’m going to talk about THREE! Ever since Psychonauts and Brutal Legend, Double Fine Productions have remained a favorite studio of mine. Thanks to an extremely successful Kickstarter campaign, the studio is now hard at work on a brand-new adventure game. But that’s not all! In just a few days, they will be releasing their 2D adventure The Caveon Steam. BUT WAIT, THERE’S MORE! The company recently lifted the veil on their internal design contest, Amnesia Fortnight. Aside from being an amazing community- and charity-building event, Amnesia Fornight gave birth to new projects. One in particular from a previous internal event, Brazen, is a Monster Hunter-esque action game where Greek-inspired heroes battle mythic beasts. All these games look great, and further cement Double Fine as an important and special studio. Actually, speaking of Monster Hunter…
Monster Hunter 3 Ultimate – While a lot of people (many Power Cords contributors especially) get into capturing and training pocket-sized monsters, I spend my time hunting and trapping giant ones. Monster Hunter is my Pokemon — or at least it used to be. I haven’t played Monster Hunter since the gen 1 games (Monster Hunter Freedom, specifically) but I cannot wait to get back into the series with Monster Hunter 3 Ultimate. And with Monster Hunter 4 hitting in Japan this year and hopefully North America soon after, there are plenty of epic hunts in my future.
Dark Souls II – The announcement of Dark Souls II took me by surprise; I wasn’t expecting a sequel to one of my all-time favorite games so soon. In fact, I wasn’t really expecting one at all. While some fans reacted harshly to early details about the game, this article put many of the concerns I had about Dark Souls II to rest. I don’t want an easy mode as much as the next guy (I sincerely doubt there will be one, just for the record) and I wish Miyazaki had a stronger presence in the design, but I haven’t been this stoked for a game in years. By far my most anticipated game of 2013.
While those five may be the big ones for me, there’s more out there to be excited about. Phantasy Star returns with Phantasy Star Online 2. Retro Studios is working on a still-unknown project, and there are rumors of new Zelda, Donkey Kong Land, and Yoshi’s Island all on 3DS. And, if the promise Everquest Next pans out, it could be a truly revolutionary MMORPG. 2013 is going to be absolutely nuts. Oh, and there’s going to be another Castlevania game next year, Castlevania: Lords of Shadow 2. So, yeah. Nuts.
Movies and Television in 2013
Movies and television are kinda Marshal’s bag, but I dabble. A while ago, I made the conscious decisions that film would take a back seat to my preferred entertainment medium, videogames. However, there are still some big movies and tv series I look forward to seeing. First off, Game of Thrones returns in April, and season 3 officially marks me not knowing what happens next in the series. Then, of course, the final season of Breaking Bad. I’d go so far as to say it’s the best crime drama series I’ve ever seen, and I’m eager to see the end. For films, The Hobbit: The Desolation of Smaug is my big one. It’s a year away, sure, but An Unexpected Journey was really good, and I’m excited for part 2. Finally, Guillermo del Toro’s next big-screen hit, Pacific Rim hits next summer. It may look like just another summer tent-pole blockbuster, but the Kaiju Monster fan in me sees something more…
Oh, and maybe show off more of the new Godzilla? Please?
Music in 2013
2012 was a pretty good year for music, but not amazeballs like 2011. In fact, it was kind of a lukewarm year, and I spent a lot of time with bands that weren’t the uber-extreme-disgustingly-filthy metal I’ve been blasting into my skull the past few years (check out my top 21 albums of 2012 here). I rediscovered my love for prog rock, stoner metal, and electronic music. In the past couple years, I’ve become a much more casual listener of music overall. Still, a bunch of great bands will be releasing new music next year, and I plan on reviewing and talking about these releases more actively.
New Year’s Resolutions
I want to read more. I was given a large stack of new books for Christmas, including a few new graphic novels. I enjoy reading quite a bit, and could really stand to spend a few more hours each weekend with a book. So that’s my new year’s resolution. I’m also making an effort to write consistently, but with so much excitement and what is sure to be a news-packed year, I doubt that’ll be much of an issue.
Power Cords in 2013
We’ve mentioned it before, but we’ve got big changes coming up soon. In fact, we’re just a few days away from finally making our announcement. What will it be? You’ll have to wait and find out, but I can assure you we’ll have plenty of new things to talk about next year. There will be more features, more reviews, more videos, more podcasts, new topics, new voices, but the same passion and identity we do our best to create. I’m really excited.
And with that, thus concludes regular posting on Power Cords for this year. Marshal’s got a list or two saved up for you guys, so stick around for those. But don’t take our silence for laziness — we’re hard at work on our next venture, and can’t wait to finally unveil it!